Dec 12, 2005, 02:52 AM // 02:52
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#741
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: I need a good pvp guild
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Today, I was in tombs, and I wanted to get some quick faction/fame, so I wanted to make an EoE bomb. I put it in guild chat to see if anyone was interested. -no response-
Oh well, I thought, I'll make a PUG, explain how it goes, and after a few tries we'll get it going. It ended up taking about 45 minutes to get the group started. I had to repeat my skill bar 5 or 6 times and run through the whole thing each time. 1 time, after advertising 'Saccer Needed for 7/8 EoE bomb! whisper me for details,' I told the guy the build and he said he'd reroll and join up real quick.
He never came back. We were waiting for about 10 minutes for him and then we had to get another saccer, who also needed to reroll after I explained the build.
So finally, we have everyone there, all ready to go. I tell the group 'Please don't leave if we die a few times, it takes a couple times to master.' I hit enter mission and I'm greeted by a surprise. I tell everyone to take off their armor and use IoW, then put armor back on after the regen for extra health.' 5/6 saccers comply. I ask the last guy if he was going to do it and he says: "I don't have Illusion of Weakness." (actually he said "i dun have iow ;P").
But, luckily, we get past the ghosts and into the PVP. I told the R/Mo to call when he is using EoE and MoP (2 essentials for the build). He calls out EoE but he doesn't call the MoP so we don't know when to sac. He ended up dieing, and we lost. "No biggie," I said. "We'll get it next time." When I finish loading, it's only 7/8. After I had said repeatedly not to leave, someone did anyway.
Another member of the group said "I'll go to dist 1 to grab another one real quick." Unfortunately, the other members figured (I don't know why, because he said that in team chat), that the group was giving up and everyone could leave. It got down to 2/8 pretty fast. I told the last remaining guy to whisper me if he ever wants to run it for real, and he agreed, so at least I got something out of this.
God, I need a good guild.
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Dec 12, 2005, 04:22 AM // 04:22
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#742
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Journeyman
Join Date: Jul 2005
Profession: R/Mo
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Quote:
Originally Posted by exodite
The on thing that annoys me the most are the annoying koreans i have 10 people on my ignore list because i went to Ascalon int dis to buy gold unid items and all they know is buy gold item (insert obscene amount)K then you leave and they will pester you it sooo annoying
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koreans? last time i checked it was the Chinese who were doing this.
unless you can't tell one "asianese" language from another. give me a valid SS and i'll take it back.
oh yeah, did i mention that i'm a real jerk when it comes to anti-Korean nationalism? :P
but seriously, usually you go to augury int. for un-id'd golds. the farmers there (some of them are sweatshop farmers) usually offer the lowest price possible so they can get back to farming.
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Dec 12, 2005, 04:39 AM // 04:39
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#743
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Ascalonian Squire
Join Date: Nov 2005
Location: Sweden
Guild: The Suicide Bunnies [SB]
Profession: Me/Mo
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Biggest jerk so far has to be the Mesmer that accompanied us to FoW earlier tonight.
Everything was great in the beginning, completed first quest without any sign of trouble. Then all of a sudden our Mesmer is afk.. She didn't say anything, just all of a sudden she stopped moving, remained afk for a full 4-5 hours until everyone got tired and left the game. Prolly wanted fissure armor or something but didn't feel like doing the "boring" quests to get it.
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Dec 12, 2005, 04:55 AM // 04:55
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#744
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Lion's Arch Merchant
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Quote:
Originally Posted by Vhayr
Just tried RoF with a half Guild / half PUG group. Everything was going okay until the pick-up Monk starts trying to give my Guild leader advice on how to be a good Monk (we had three Monks, myself, my Guild leader and this other guy). Basically, this other Monk thought he knew best and he didn't, and the whole group fell apart. Funniest part was, whilst my face was buried in the ground, this other Monk used the exact same skills that he'd said weren't effective.
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Something very crucial to any good team is the monks (I can talk more pvp here). If there is any fighting between monks you are screwed. Give it up. Don't even bother going in. Kick out the trouble maker. Tell him/her they're being kicked so the group knows that sort of crap doesn't make it a fun run.
The monks are your backbone. They need to set skillbars together in an agreed way. As leader (non-monk) I ask only for some crucial skills (Spellbreaker, heal party, infuse health, shield of deflection, convert hexes, mend ailment, draw conditions, dual aegis, etc.) and let those guys work out who will take what. If they fight about it, step in, but generally you'll find they'll work it through together.
I hate setting fixed monk skillbars for monks, that's not on.
But back to the thread, Wammo's in comp. arenas will always remain the biggest jerks.
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Dec 12, 2005, 07:39 AM // 07:39
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#745
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Wilds Pathfinder
Join Date: Jul 2005
Location: Denmark
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Quote:
Originally Posted by SinnersSeeker
Biggest jerk so far has to be the Mesmer that accompanied us to FoW earlier tonight.
Everything was great in the beginning, completed first quest without any sign of trouble. Then all of a sudden our Mesmer is afk.. She didn't say anything, just all of a sudden she stopped moving, remained afk for a full 4-5 hours until everyone got tired and left the game. Prolly wanted fissure armor or something but didn't feel like doing the "boring" quests to get it.
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Did you try whispering her? I've seen this happen before, due to a wierd crash or disconnect. Had a guy go afk for an entire missions, we were so pissed off at him. But he whispered us hours later to say that his computer simply froze up and all he could do was watch. He was really sorry. 4-5 hours is a bit extreme, even for someone to go afk (normally at some point they turn their computer off). It could be some kind of crash or disaster at home happened. Its amazing to me how many people start cursing and cussing and calling out leaver when a party member suddenly disconnects. In many cases, it is due to an Err=7 disconnect.
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Dec 12, 2005, 07:41 AM // 07:41
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#746
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Wilds Pathfinder
Join Date: Jul 2005
Location: Denmark
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Quote:
Originally Posted by Evil Hypnotist
I am an example of this...if anyone insults me I respond with something like "I would normally quit if someone insults me but thats not fair on the other members of the team, one more chance". If it happens again I apologise to the other members of the team and make sure they know I'm leaving because of the insults before transporting out. Its harsh on the others but its the only way people will learn that there are repercussions for using bad language and behaviour. It doesnt bother me, I can find plenty of groups where everyone treats me with as much respect as I treat them
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I'm curious if you tried another tactic: instead of leaving the group, explain to the jerk so all can hear that you no longer will heal or resurrect him or her. And then do just that. I have done this as monk. I have told a party member directly that he might as well leave the group and map back to town because I no longer was going to heal or rez him.
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Dec 12, 2005, 08:27 AM // 08:27
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#747
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Lion's Arch Merchant
Join Date: Nov 2005
Guild: Knights of the Ring
Profession: Mo/W
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Quote:
Originally Posted by Teufel Eldritch
There wouldn't be any complaining if ppl used the TRADE channel.
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amen... /signed
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Dec 12, 2005, 09:27 AM // 09:27
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#748
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Frost Gate Guardian
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I've played the game for some months now, but up until last weekend I'd never felt it necessary to use my ignore list. I'd certainly seen jerks before but nothing that warranted special attention. And this was twice in the same day.
Playing with my mesmer, I wanted to capture a skill in the area south of the granite citadel. Not wanting to try to get past half of the stone summit army using Thom and friends I left from copperhammer. While just sorting inventory and about ready to set off I see someone making a group to go to granite. Since I was going most of the way up and it was on the way I figured it would be more fun (as usually is) to go with 3-4 real people. I make it clear before joining the group I want the skill and all seem happy but that's not the story. We leave, and the ranger dies practically instantly at the first set of imps. he complains a bit and I presumed he just got hit by a couple mind freezes in quick succession. Same thing happens with the next group of imps so the guy has 30%dp before we even reach the resurrection teleporter.
I notice the ranger is not wearing any chest armour.
That's not being a jerk, just idiotic (he gave some excuse about super runes, salvage etc - didn't care enough to pay attention). The jerk was the warrior who put the team together. None knew the way other than I, so I was asked to lead. I draw on the map the direction to go. I'm asked to lead again. "???". I draw on the map and type in, that where indicated is the direction to go. I can only speculate on what he expected. As a mesmer I'm not stupid enough (usually) to walk in front and get hit by everything the ice imps and golems throw at me. We continue for a very short distance and this repeats, so Jerk swears at me to lead in a whisper. Of course i'm pretty annoyed by this time and just say "once more and I'm leaving". Knowing he wouldn't find his way to granite even if someone gave him a rail ticket and a road map I feel this is pretty good. Sends me 5 whisper messages *ingore*, invite the single other character who was decent to meet me again in copperhammer and leave. With just 2 of us I got the skill and we made it to citadel.
Only thing that I wonder about is what was behind it. I can't see what he wanted that would create any psychological need to be such a jackass.
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The second incident was much more pathetic and similar to another I've read in this thread. Iron mines mission on same day I make the grave mistake of putting together a group. Of course as mesmer if you don't start the group yourself you're going to be there for hours so I suppose I just got desperate. Eventually a monk responded to my request to do "the mission without running" and actually putting a fairly balanced team together was fairly easy after that.
Start mission and it goes ok until the second corner. The wammo charges into the mantle/mursaat after everyone had already walked past, so no excuse over just going the wrong direction. Can't remember if wammo died in this tactical maneuvre but everyone was a bit annoyed at it. Anyway, we move on. Wammo generally sticks to the plan for a bit but still plays like a lunatic and it's not unnoticed. Some of the group do get a bit abusive. Nothing I can do but try to calm it down and point out that for all things could have been better noone actually died, and shall we just get along with it. At the point after the catapults and the frozen (lake? pond) opposite the fort about half way up wammo complains about not being able to use adrenaline skills. Naturally one or two group members in jerk mode themselves offered helpful suggestions ("you can't use adrenaline skills because you're crap", etc). I point out i've seen a bug like that before with my warrior, it just doesn't show the flames rising but the skills are still charging. Wammo tests this and finds out my suggestion is correct. "Disaster averted" I think. In retrospect it's probably funnier that for a couple of seconds I thought they'd apologise for being wrong - that's a new definition of naive for you. But too late, and after another 30 seconds of tactical discussion where words like "noob" featured heavily wammo says he'll sabotage the mission, which is where the fun begins. They weren't exactly unprovoked in being annoying back to the wammo but I'm conviced if they'd just shut up and not tried to stroke their own egos, it would have all blown over.
First step, wammo walks into the first mursaat on the bridge (path towards the bonus, not infused yet of course). 3 die from just following him, which was frankly pretty stupid. We rebirth them, and leave wammo with the mursaat. Of course I know what's coming and I don't mean the channel spam, to which everyone I think added the guy to their ignore list for, or the pinging and drawing on the map. The problem is resurrection for the cutscene with the seer. 7/8 want to skip, no prizes for guessing who didn't. Problem is the spectral essence. I whisper to 2 people to try to grab the essence before wammo does. Fairly sure wammo had the plan already but no sense in making certain, and I didn't want to tip him off just in case his IQ really was comparable with trees. Kill the eidolon and we all fail to grab the essence.
Things look bad. I don't care about the mission anymore but I'll be damned if I don't foil this loser. I notice an Azure shadow we hadn't killed hanging back. I remember that dumb keg/gear trick from sorrow's furnace and invite the shadow to help us out. Short story shortened we got the essence back and get infused.
Then someone resses him.
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Dec 12, 2005, 10:16 AM // 10:16
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#749
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Wilds Pathfinder
Join Date: Jul 2005
Location: Denmark
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Quote:
Originally Posted by nitrile
....
Things look bad. I don't care about the mission anymore but I'll be damned if I don't foil this loser. I notice an Azure shadow we hadn't killed hanging back. I remember that dumb keg/gear trick from sorrow's furnace and invite the shadow to help us out. Short story shortened we got the essence back and get infused.
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Interesting story. But an interesting point: perhaps this is the reason for Anet implementing this "keg/gear/holy book/etc" trick: to allow the rest of the party to win back the necessary item from some jerk who insists on ransoming it or holding it for some other devious motive.
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Dec 12, 2005, 05:30 PM // 17:30
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#750
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Academy Page
Join Date: Dec 2005
Location: Ireland
Profession: A/
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Mine was in PvP at droknors, we were waitng for a firend of ours when some ranger starts circling us asking to join, I said n owe were waiting for a firend. Then we got "you n00b, I pwn, I'd spike your ass you'd never get a spell off"
I replied with "1 v 1 I've not been killed yet with this build."
"n00b, I pwn."
At this stage our final member arrived & we entered the arena, guess who was on the opposing team ?
Guess who died by my solo efforts ?
Life is sweet sometimes.
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Dec 12, 2005, 05:51 PM // 17:51
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#751
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Forge Runner
Join Date: Sep 2005
Location: Uk,Wales
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Quote:
Originally Posted by Caros
I had one today. I was in a pug in tombs and we were talking about secondary profs when the leader was getting the party together. He said monks shouldnt use their secondary. I said something about energy.
Jerk:...That's it noob im leaving.
Jerk: (in whisper) wtf are you on, secondary profs for energy?
Me: Energy..as in blood or inspiration magic.
Jerk:YOURE A F***ING N00B SO LEARN TO LIVE WITH IT.
Player "Jerk" is ignoring you.
Lol!
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HAHAHAHAHAHA hey caros !
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Dec 12, 2005, 06:17 PM // 18:17
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#752
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Banned
Join Date: Nov 2005
Location: Fisherman's Haven
Guild: Endangered Species List [List]
Profession: W/E
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I generally avoid meeting jerks, though I once got an ignore, from someone that started flaming me because I beat him with a ranger. He said I was being an uber noob by using the broken IVEX trapper build (my skill bar: Healing Spring, Serpent's Quickness, Spike Trap, Barbed Trap, Flame Trap, Drain Enchanment, Whirling Defense, Res Sig). So ok, I was using 3 skills that a premade uses. The same is true of pretty much every build... but he still hated me for it. And really, if you think the IVEX is broken, you're the noob... it's about as broken as an IWAY warrior. A monk can outlast any IVEX trapper using only 1 skill (a condition remover/something that regens faster than posion degens) and a wand/staff to interupt the traps...
----->I have an empty ignore list, yay<-----
Last edited by Deadlyjunk; Dec 12, 2005 at 06:19 PM // 18:19..
Reason: Called IWAY IGAY out of habit, my bad
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Dec 12, 2005, 06:45 PM // 18:45
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#753
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Delphian Scribe
Join Date: May 2005
Location: Holland
Guild: No guild ;_;
Profession: N/Me
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The picture says enough. but il give you some explaination.
I need to do Thunderhead keep verry badly xD so i invited some friends alkath and on of her friends and for the rest nice players who all whanted to complete the mission except for 1 warrior. Who whas a bit too happy to do the mission he couldnt shut up and also rushed. annyways when whe where in the city Alkath lagged out no biggy right whell that Warrior kept on calling her a Fugger <---- i think that thats a clean word for F*cker?
annyways i couldnt take it so me and the friend monk left. Then when i got back at thunderhead that Warrior said to me that i called him a n00b and that i said shut up and that he whas gonna report me .
Whell alkath got back and told that warrior that he shouldnt report somebody for actually doing nothing. (i didnt do a thing) Whell he started screaming around the channel that i whas a leaver and that nobody should pick me.
10 ppl Pm,ed me that they know how i must feel and some even started to say that they where gonna report that basterd o.0 Annyways im gonna try Thunderhead keep again wish me luck with finding a good group and no leavers or jerks.
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Dec 12, 2005, 07:34 PM // 19:34
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#754
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Ascalonian Squire
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A Fugger was...
The Fugger family was a historically prominent group of European bankers.
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Dec 13, 2005, 12:17 AM // 00:17
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#755
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Jungle Guide
Join Date: Apr 2005
Location: Yorkshire, UK
Profession: R/Me
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its not coz of age people think others are 'noobs', its because generally people who are all "omg you stupid noob" either are young and immature, or ACT young and immature.
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Dec 13, 2005, 03:07 AM // 03:07
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#756
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Desert Nomad
Join Date: Aug 2005
Location: Boston, MA
Guild: Blood Of Orr [BoO]
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I have someone to put in here. I was just in a group that was going from Copperhammer to Granite Citadel. We grabbed the two healer henchies and went off. The group was good- encountered no problems. We get to the portal that goes to Grenth's Footprint. She walks in and says "Ok guys there's a trick. When we go back in, everyone die." Now from my experience if you die around there you will not spawn in front of Granite- which is what she said would happen. In my experience you start aaaallll the way in the beginning. Either way, I called bullcrap and ran through the stunningly hard one group that was in our way along with another necro. I was nearing the entrance and said "We made it- no need to die." She replied with "god just die noob". Of course, when we entered guess who was the first to leave? Eh this isn't as bad as some other stories but it still ticked me off.
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Dec 13, 2005, 06:57 AM // 06:57
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#757
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Ascalonian Squire
Join Date: Sep 2005
Location: Kansas City
Guild: LsA
Profession: R/Mo
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Let the buyer beware
Well I learned a little lesson tonight. I was making a trade with a guy named [removed]. He showed me 2 Eternal Shields. One was Req 8 (35K) and the other was Req 10 (25K). I told him I wanted the Req 8 and I put the 35K into the trade window. I know beyond all doubt is was 35K since we were at the storage and I withdrew it and had exactly 35K in my inventory. After the trade I had 0. After the trade was complete I realized he had given me the Req 10. I immediately told him. But he refused to give the right one back. He tried to sell me the 35K one again instead. After getting very angry at him he then insisted I only gave him 30K. OK fine, thats 5K more than what the Req10 was selling for. Then when someone interviened after I started spamming he had scammed me he insisted that I only gave him 25K. After that person left he tried to say I only gave him 20K. Finally another person stepped in and I said to heck with it and gave him 25K more for the Req8.
The bottom line here is...watch your trade window and make sure youre getting what you paid for.
The line below the bottom one....Dont buy from [removed]. Yes it was my mistake for not double checking, but he had the opprotunity to make it right and refused to do so.
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Dec 13, 2005, 09:09 AM // 09:09
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#758
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Pre-Searing Cadet
Join Date: Dec 2005
Guild: The Claw Legion [TCL]
Profession: W/
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Entertaining thread ... XD
One of the things I can't stand the most in this game are attention-whoring players who play for themselves and not the whole team. Yes, they may be better players than everyone else in the party, but who gives a flying [...]? We all know what happens when the team doesn't work as a unit.
A funny related story:
A couple of guildies (3-4) and I were trying to get a Thunderhead Keep run in. We made up the rest of our party with PUGers, including a nuker. From the get-go this nuker was scolded by the rest of the team for his wannabe-tank tactics. Of course, all the while that he was standing at the fringe of my radar tanking the next mob he was complaining about why he wasn't getting heals from myself and the other monk. When King Ironhammer opened the gate after we had cleared the city, I asked permission (on guild chat) to let the nuker die. And I did. And he did. We told him why he was dead. He left. We lost. But it sure was satisfying to watch him die (while knowing that I actually could have saved him that time).
It's amazing how many people are out there just to get a rise out of you. Kudos to everyone who has kept a cool head -- don't fuel the fire!
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Dec 13, 2005, 09:11 AM // 09:11
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#759
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Academy Page
Join Date: Sep 2005
Profession: W/Mo
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Sorry to say Destiny Soul, but you're story is kinda making me laugh.
I could imagine u paying another 25 k and getting another 10 k REQ shield..
But the biggest jerk i met so far was my fomer best friend(In real life as well)
He had to move to a new town, cuz of his fater getting a new job etc..
We, both playing GW, were in the same guild off course.
I wanted to take some people in slowly and learn them how 2 play, like i did with him and other friends(all he does is searching builds on the internet and play without chaning anything in it, copying stats/skills everything..)
So we had like 9 active members(online every day for 1 hour+)
Every1 reaching Perdiction Rock in 3 day's etc.
But yeah, we toke some noobs in(but they were friends of us IRL too), and we thought them how to play.
Off course he wanted the guild to expand even more, and lotsa faster as well.
I was saying like, let these *name of 2 friends* how to play first, so we can demand new GOOD PvP players.(Cuz in my oppinion, u can't demand a new guildie to be good, if the players init arent good atm..)
My way of getting new players is like, doing Team Arenas(or some1 i meet in CA(26secutive wins) watch more chars than one at least, and then ask if they are interested to join etc. Skillfull+Manners
Hey kept going on about fusing with another guild because we needed more players etc, i explained that i didnt just wanted 10 random people in our guild because I was kinda building the guild. Since he was my best friend, he knew my pasword, got on my account, and deleted all my chars(And i had 4 PvE chars which i used for PvP as well. Gladly i didnt lost my faction etc, but i did lost my 2 FoW armor sets. I messaged him, he said then disbanded our guild(kicking everyone) and join the guild he wanted to fuse with. They didnt reach further than kryta, while we were rank6+(without iway) and earned more over 150 k faction, and all had more than 3 chars which had completed the whole game..
Out of sight, out of heart? Nah, keep hating him..
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Dec 13, 2005, 09:39 AM // 09:39
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#760
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Wilds Pathfinder
Join Date: Jul 2005
Location: Denmark
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Quote:
Originally Posted by korobatsu
A couple of guildies (3-4) and I were trying to get a Thunderhead Keep run in. We made up the rest of our party with PUGers, including a nuker. From the get-go this nuker was scolded by the rest of the team for his wannabe-tank tactics. Of course, all the while that he was standing at the fringe of my radar tanking the next mob he was complaining about why he wasn't getting heals from myself and the other monk. When King Ironhammer opened the gate after we had cleared the city, I asked permission (on guild chat) to let the nuker die. And I did. And he did. We told him why he was dead. He left. We lost. But it sure was satisfying to watch him die (while knowing that I actually could have saved him that time).
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LOL! Do this every time! Its amazing how many players I meet who 1) insist on tanking or placing themselves directly in the line of fire when they do not have the class or build for it and 2) complain about not getting healed or healed enough by the party monks. Please everyone, let them die and learn! When I play monk and I see someone in my party has suicidal tendencies, I tend to stop healing him/her, not only to show them a lesson, but simply for the practical reason of energy conservation: I can't afford to use up all my healing energy on someone playing stupidly.
Very entertaining was playing with an elementalist in FOW who kept running and running around in circles, trying to avoid all the enemy that constantly were chasing her. And this was the first elementalist I encountered in FOW which didn't die even once! People playing spellcasters forget that they have to move their butts and run rather than take a stance and get pounded to death.
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